Methods
- Beginner's Method
- Uses minimum number of simple move sequences to remember.
- Optimized Beginner's Method
- Suitable to speed up the simple method with minimum additional effort and possibility to gradually extend to an expert method.
- Ortega's method
- Optimized to the reasonable number of sequences, quick recognition, and turn efficiency.
- Waterman's method (Waterman's method - animated java applets)
- One of the most complex and optimized methods, many sequences to learn.
- 2.5-look method for solving last 6 edges (2.5-look method for solving last 6 edges - animated java applets)
- An advanced method to solve last 6 edges (Redge-Ledge-Midges) in less than 3 looks (2 looks if mastered).
Other
- Cube Software
- Various cube-related programs from my workshop.
- 3D Cube Design
- Unique three-dimensional designs by Hana Bizek built from regular Rubik's cubes.
- Drawings
- Some drawings of mine, completely unrelated to the Cube.
- Quick Links
- Some interesting and useful cube-related links to other web pages.