Descriptions of solving the classic Rubik's cube, focused on some exceptional methods - especially Corners-first (Waterman, Ortega, etc.).

Methods

Beginner's Method
Uses minimum number of simple move sequences to remember.
Optimized Beginner's Method
Suitable to speed up the simple method with minimum additional effort and possibility to gradually extend to an expert method.
Ortega's Method
Optimized to the reasonable number of sequences, quick recognition, and turn efficiency.
Waterman's Method (Waterman's Method - Java-Animated)
One of the most complex and optimized methods, many sequences to learn.

Additional Method Resources

2.5-Look Method for Solving Last 6 Edges (2.5-Look Method - Java-Animated)
An advanced method to solve last 6 edges (Redge-Ledge-Midges) in less than 3 looks (2 looks if mastered).

Other

Cube design
Rubik's Cube Software
Various cube-related programs from my workshop.
3D Designs from Rubik's Cubes
Unique three-dimensional designs by Hana Bizek built from regular Rubik's cubes.
Drawings
Some drawings of mine, completely unrelated to the Cube.
Quick Cube-Related Links
Some interesting and useful cube-related links to other web pages.
Poker Odds Calculator
Calculate odds and player stats automatically with this free poker tool.

News

12-Mar-09 ICube for NxNxN Cubes released

28-Apr-08 Java-Animated Waterman Method

25-Apr-08 Waterman Method updated

3-Apr-06 new ICube PHP Script released